Lamp posts to come alive in £30,000 game
STREET furniture across Bristol is set to "come to life" thanks to a £30,000 digital media award.
Lamp posts, bus stops and post boxes will soon play an even more important role in how Bristol operates thanks to the new award which is aimed at changing the way people interact with the city.
The Watershed has announced Hello Lamp Post! as the winner of Bristol's first ever Playable City Award, which attracted 93 entries from around the world.
The new art and technology project invites audiences to tune in to the "secret conversations of the city" and communicate through lamp posts, bus stops, post boxes and other street furniture this summer. Part game, part story, anyone can play by texting in a unique code found on the city's familiar street objects.
Bridal hand tied bouquet (Roses)
2 Bridesmaids (Roses)
Groom & Best Man button holes (Roses)
Discounted rates apply to larger Bridal party requests.
Not to be used with any other offer.
Contact: 0117 2448228
Valid until: Tuesday, December 31 2013
The Playable City Award is supported by a network of organisations, including the University of Bristol which acts as a partner and ambassador for the project.
David Alder, director of marketing and communications at the University of Bristol, said: "The judges' job was incredibly difficult given the standard of entries. Hello Lamp Post! is hugely exciting and the University is pleased to support this fantastic initiative which supports Bristol's rightful place on the global cultural map."
The £30,000 commission seeks to create an original, "future-facing" work, which uses creative technology to explore the theme of the "playable city".
Objects are "woken" by texting a phone number with the object's reference number and saying hello. The conversations people have are later available online through the Hello Lamp Post! website – having been converted into audio with a text-to-speech program.
A radio-like interface allows users to "tune in" to the various objects around the city, giving a sense of how people are talking with objects.